![]() ![]() That's our home, and that's where we're really comfortable." "To do that, we had to use all of our studio expertise. "When we looked at what we wanted to do with the sequel, we had all these very, very ambitious goals," Solomon told IGN. And since Firaxis has been making primarily PC-exclusive Civilization games for two decades, that's the developer's comfort zone. ![]() Then again, maybe it's not a surprise given that the sequel is exclusive to PC, Mac and Linux.Īs reported by IGN, creative director Jake Solomon addressed the sequel's PC-exclusivity as a way to focus its efforts on a single vision of the game. This may come as a surprise as its predecessor, XCOM: Enemy Unknown, appeared on both Xbox 360 and PS3. XCOM 2 developer Firaxis doesn't plan on launching its upcoming turn-based strategy sequel with gamepad support, though it intends to add that later. ![]()
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